// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
thread 'TELPORT' 

:TELPORT_198
wait 0
if
0256:   player $PLAYER_CHAR defined
else_jump @TELPORT_198
if
0ADC:   test_cheat "TLP" 
else_jump @TELPORT_198
00A1: put_actor $PLAYER_ACTOR at -402.5826 1001.5711 10.9154
jump @TELPORT_198
